In this part of the Summer Shoals Guide you will learn about Modules, Schoola, Sims, and more.

This continues the Summer Shoals walkthrough. For the previous part of the walkthrough, see:

Summer Shoals Walkthrough Part 6

City Name[edit]

Summer Shoals

City Administrator[edit]

Eva Stanton

Walkthrough[edit]

Modules[edit]

Modules 1/7[edit]

Seems there are less protesters, but some of them are shouting about schools now. Better talk to Eva. Click the speech bubble.

Modules 2/7[edit]

The town's Grade School doesn't have enough classrooms. Schools can help our kids grow up to be safe, law abiding Sims! Click once to select the Grade School.

Modules 3/7[edit]

You can use modules to improve your buildings. These are useful for increasing capacity, improving responsiveness, increasing efficiency, and more! Click to enter Edit Module.

Modules 4/7[edit]

The classroom will add some capacity to your school. It will require more staff, but new jobs are great! Click to select the classroom.

Modules 5/7[edit]

Now you'll need to plot the classroom right next to the School. Plop the classroom.

Modules 6/7[edit]

Nice! Educated kids will be more responsible. They will commit fewer crimes, cause less fires and get injured less often. Click to exit edit mode.

Modules 7/7[edit]

Kids living in each house can go to grade schools for primary education. Be sure that schools have enough capacity to handle all the students in your city.

Sims[edit]

Sims 1/1[edit]

All of your Sims have their own homes, go to work, and try to make themselves happy. You can click on any Sim to see what they're doing. Click "Okay" when you're done.

Next Part[edit]

SimCity: Summer Shoals Walkthrough Part 8