The Objective, “Take the Stone to the Techeun” in Destiny 2.

Take the Stone to the Techeun is an Objective in the Raid: The Last Wish in Destiny 2.

Summary[edit]

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  • This is commonly known as Queenswalk

Location[edit]

Roles[edit]

  • Runner: Actively holding the heart
  • Defender: Escort the Runner, staying close to the Runner to avoid the debuff: Creeping Darkness
  • Inside the Heart: Collect Orbs to extend Carry timer, defeat the Might of Riven within it.

Enemies[edit]

Walkthrough[edit]

Running the Heart[edit]

  • Each Fireteam Member will need to hold Riven's Heart to run all the way to the Techeun.
  • Before beginning this part, know that you only choose who starts the run holding the heart.
  • Once you begin the Queenswalk, the Heart will choose its carrier after the first Guardian is pulled inside.
  • That chosen Guardian will have Fate's Chosen, and have 20 seconds to grab the Heart or die.
  • Each part, you will need to navigate the Queenswalk to reach the Techeun's at the far end.
    • While carrying the heart, start a countdown at 10 seconds left, be loud and clear.
  • As the carrier gets sub 5 seconds, every other Guardian nearby them needs to move away until they vanish or else they will get pulled into the heart as well
    • If this happens too much, then the fireteam wipes and has to restart the Queenswalk!
  • The start of Queenswalk is simple enough, run back out Riven's mouth, with a lot of jumping.
  • The first exchange usually happens right at the teeth, if not just outside her mouth.
  • Drop down and head to the left.
  • There is a large group of Taken Psions, Taken Centurions, and a Ravenous Taken Centurion.
  • Either fight through all of them or just cut a swathe through them to continue through to the next room.
  • Go through the door in front of you here and into the next group of Taken Psions and Taken Centurions.
  • Head past them and to the back left.
  • This will lead you into a large room with Taken energy below suspended platforms.
  • Immediately have people Snipe the Taken Phalanx on the platform to help ensure a smooth crossing.
  • Avoid the Taken Energy since it can slow most of the fireteam down and carefully jump from platform to platform.
  • There are more Taken Phalanx on the far side to worry about to, but you will need to deal with them at some point.
  • For the Runner, they will want to jump along the stones going to the right, until you reach the large stone blocking your path, here you will likewly need to drop onto the Taken Energy and dash for the next platform.
  • From there, head to the front left and carefully jump along the pathway of small platforms to reach the far side of the room.
  • Turn to the right at the tree wit the Oracle Stone and head through the doorway there.
  • On the far side of the Room with the Floor covered in Taken energy, there will be a Might of Riven that needs to be killed for you to advance beyond the Vault.
  • Once through the door, turn to the left and head past the Vault Mechanism.
  • Go to the Entrance section and drop down.
  • Drop down the shaft to reach the end of the run.
  • Just rush forward to the basin in front of you through the door, and as long as you have a few seconds, you will be fine
  • Dunk the heart and you've finished the Raid!
  • With the Heart dunked, you can now claim your loot!
  • Approach the chests and interact with them to claim the prizes within (they're all pulling from the same loot pool, with the same randomized chances).

Inside the Heart[edit]

  • Because things just can't be simple here, there's plenty to do inside as well.
  • Coordination remains a key part of this as well.
  • Those Guardians inside the Heart can refresh the timer ONE TIME per carrier, so instead of just 20 seconds, you get closer to 40 seconds.
  • Inside, you will see Taken Strength Orbs appear.
    • The number of Orbs will always equal the number of Guardian inside the heart.
  • When the last Taken Strength Orb is touched, that's when the Fate's Chosen timer will refresh.
  • You will want to wait as long as possible before grabbing the Orb.
  • After you grab the Orb, a Might of Riven will appear.
  • Before any more Orbs will spawn, they must be defeated.
  • Throughout, you will be fighting off a LARGE number of Taken Thrall.
  • Inside, you will want to have the first Guardian in being the one to grab the Last Orb to refresh the Timer.
  • Everyone else can grab one or more Orbs as they can, but save the last one for nearly the last second for the present runner.
  • Fight your way through in the meantime.
  • Eventually, you will freed when the Heart is dunked.

Objectives[edit]